nif file we talked about before), so you can import it into the Racemenu.īut before doing so you have to set things up: define the race, sex, and weight of the NPC, then give it the right skin color (very important!), brows, and beard if any, and only then you can import the head mesh. You should have the NPC’s head in the mod folders (the. This might require a bit more reverse engineering on your part, but it’s totally doable. – If you don’t have a preset for the NPC. If you’re good with digital painting you can even try to make your own version using a pre-existing tintmask as guideline, but I haven’t tried that one yet :P. Now you can see your pretty NPC’s face □ Take that file and rename it to the NPC’s tintmask name, go to the facetint > folder, replace the. This will create a couple of files in the CharGen folder (path: Steam > steamapps > common > Skyrim Special Edition > Data > SKSE > Plugins > CharGen): a. Once you are done, go to the Sculpt tab and click “Export Head”. (You can find many tattoos, overlays, and makeup on modding sites – DomainWolf has a lot of them for example). Add, remove, change colors, and personalize all the makeup you want from the Makeup tab. In this case just load the preset in Racemenu. jslot file for Racemenu) – many mod authors also provide the character presets, or you can kindly ask □ – If you have a preset of the NPC that you want to change (a. Xem thêm: Tẩy Trang Tinh Chất Rượu Sake Kikumasamune (200 gram)
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